DF Direct Weekly #164: FSR3 Console Frame-Gen Tested! Hellblade 2 Reaction, IGN Buys Gamer Network



FSR3 frame generation comes to consoles and Rich and John have tested it! That’s the lead story in a new Direct that covers the …

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29 thoughts on “DF Direct Weekly #164: FSR3 Console Frame-Gen Tested! Hellblade 2 Reaction, IGN Buys Gamer Network

  1. I'm only interested in Windows in ARM/RISC-V if it results in more competition in the CPU market for desktops. I would love for there to be viable alternatives to Intel and AMD for home desktop use. Linux only needs a translation for things like gaming since most software for Linux is just rebuilt for ARM. I can see Windows eventually going the way of having the emulation layer built into the OS so that it will run Windows software whether it was compiled for x86 or ARM, the whole OS experience will be a layer abstracted from the hardware. I don't know if Linux will ever do that, since again opensource software you can just compile it for any esoteric system you have, but it might find its way into Wine/Proton.

    Speaking of, Linux is something everyone who is concerned about privacy should be looking at using instead of Windows.

  2. With most games now developed for both PC and consoles, even console (temporary) exclusives, having dynamic resolution would help titles to get future proof (albeith they would allow a different framerate target), even if the current max resolution reacheable by current hardware is not the max coded for the console (but is probably taking into account for PC anyway).

  3. I've been playing Final Fantasy 7 Rebirth since it released 3 months ago, and I'm only just at the point where the open world truly….opens (Chapter 12). Currently over 80 hours logged. After this I have Dragon's Dogma 2 and Baldur's Gate 3 lines up. Genuinely don't think I'll play anything else this year 🤣

  4. John really has no idea what the average person has for a tv or monitor at home, he is used to using pretty much the best of the best for so many years, hes completely out of touch with reality.

  5. I mean I think the whole “length” thing is a valid argument. I’m married with twins that were just born. No I don’t have a million hours to play a game, but if I’m gonna pay full price for a game. I want to feel like I got my money worth. It took me over 200 hours to finish Rebirth over the last few months, but I enjoyed every second.

  6. Re future compatibility …
    I would much rather have developers spend all their time making the game run the best it can on the current gen hardware of the time.

  7. I don't know if I'm just missing something about frame generation but I did notice that enabling FSR3 on Immortals PS5 introduces a very noticeable input lag. Forgive me if this is common knowledge and therefore left out by DF in their analysis.

  8. I'm surprised by your take on 8K gaming. While 8K native is, at least currently, just wasteful, 8K output makes sense to me. I have a 4K 32" QD-OLED display and while it's fine for gaming, I notice that the sharpness could very well be improved. Text, both in windows but also in games is just not as sharp as it could be. The computational cost for 8K gaming doesn't need to be that high as upscalers are becoming better and better. I would be fine with a 1440p base resolution upscaled to 8K if the HUD is rendered natively and DLSS improves a bit more. Pair this with future frame gen tech like frame reprojection and we should be able to enjoy games at 4320p@1000fps, even if natively only rendered at 1440p@120fps. While I'm not confident we will be getting this in 2030, it is a possibility.

  9. Yeah when I heard about bathe acquisition I worried about df. I actually check you guys for reviews of games even though you really don’t do that when you comment on how a game is it hasn’t misdirected me if it’s a type of game I won’t like I’m aware even if you like it. So you guys and fightincowboy seem to have similar tastes as me

  10. 1:46:00 Not every game is meant for everyone. Options are great as long as they don't compromise the artistic intent and style of the game. The developers' vision should come first. If the game artistic style is not for you, then play something else. Simple

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