Why Gaming Isn’t “Fun” Anymore



Gaming isn’t “fun” anymore, so let’s talk about it. WATCH MORE ZENKAI GOOSE https://youtu.be/IMspSCvOD9Y …

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30 thoughts on “Why Gaming Isn’t “Fun” Anymore

  1. Introduction of battleground games. Games like pubg, overwatch, valorant,… Makes more money than story rich single player games. Every major companies want piece of that cake. You can't argue with them as its all about business. If people stop playing mmo or battleground games then companies will definitely start making good games. But sadly that won't happen

  2. For me, I feel like the oversaturation of skins, season battle passes, yearly releases of a newer game and the abandoning of the previous game just makes everything in game feel so unimportant and unremarkable. Cant escape this feeling of wasting my time with all the new games like this.

  3. I grew up in the ps1 era. I just don’t enjoy it anymore on my Xbox series X. I have my old Xbox 360 hooked up to my 65” OLED and play exclusively it. It sucked watching the store close but I pick up a bunch of games

  4. Games are just not fun anymore in general, community pollutes their own game making it benefit them not everyone else. Games are not fun anymore because they are unfair and they only care about our money. Call Of Duty which I grew up playing is ruined. With cheaters, streamers, sweats, etc. Any game you play you have to be good in order to have fun is bull shit.

  5. Space station 13 is the most complicated game you could ever play. Its like a game with 40 intricately complex systems all within a single round and yet the game is like the peak of role playing games… And it doesnt even have leveling and resets round to round…

    Its not simplicity. Its meritocracy. Shoot good get a rush, jump good get through the course, plan good get way ahead, spend time and get better in all avenues… But now plbecause devs want players in their cash shop whether you play well or not. Alot or a little you will be put in exactly thesame patch of content as everyone else so you can be marketed at more effectively, leveling boosts on start of every expansions, and bag slots soon after. And then that one nice skin when everything you were picking up while leveling looks like crap…. It was designed to look like crap in comparison…. A player whos 10 patches behind doesnt care because hes got a mix of nice pieces and old ones, hes not buying a boost because hes having fun at his own pace, fomo doesnt affect him if he already knows hes gonna not make it in time for this and future patches… Player has fun… The sales are low…. Player is sufferong from fomo and hype sales are high….

  6. If I could suggest… indie games. And I don’t mean support the mmo kickstarter (it’s always a scam) right now I’m playing an indie game that has a huge modding community. That is key.

  7. I miss gaming when it was simpler with easy barrier-to-entry but difficult to master. I miss when information wasn't so ubiquitous that players spent time discovering things rather than depending on a wiki on release day and not every game had to be played in a meta, cookie-cutter way. I miss when you could actually sell your game after finishing it.

    I really hate how much cosmetics, loot boxes, and micro-transactions took off in gaming. Too much unnecessary fluff and convolution to game-play so people could feel special and hooked. Developers also got so used to massively improving hardware that they stopped caring about optimizing their games both graphically and disk-size-wise; hell, they don't even spend enough time on QA and debugging because they have internet patches to fall back on to fix issues after release. This always connected to the internet requirement is also BS. I also loath how incomplete games are and they release missing elements as DLCs instead and no longer offer genuine expansions. Not to mention, updates they force on players can fundamentally change a game entirely from its original conception, not at all being what you paid for.

    Gaming is still a young industry. While I'm pessimistic about it now I'm not pessimistic about its future because, like all things, when a trend gets out of hand it will always have a mean reversion. The pendulum swung too far with this now soulless, money-grabbing movement that it will return to find balance in the center. Because now that so many are sick and tired of how things are, the next generation will take up the mantle to find a better way, one that's inspired by and honors a semblance of how gaming used to be.

  8. No we haven't always been doing games to make money. There was a time where some people would break their balls to try to find ways to make money while the rest of us just wanted to make great games. That's what happened: the idiots obsessed with money took control of everything.

  9. The common trope is that a drug dealer will give you a free sample to "get you hooked"… I've never gotten any free fucking samples of drugs damnit! looks like they had the wrong boogey man. it was games companies that give you a free sample to get you hooked…..

  10. I remember waking up so early in the morning just to play gta vice city i was addicted to it i play so many games resident evil 4, farcry 3 assassin's Creed 2, 3 black flag last of us , now everything is boring i buy a game and I don't even play it maybe i play it once or twice a month

  11. I think I don't play video games anymore because I realize I would never do those things in the game in real life so why create this false sink in my own brain, a tease that is that I might someday do it? Only creates false expectations.

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