The Activision-ing of Xbox | This Week in Videogames (bumper edition)



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28 thoughts on “The Activision-ing of Xbox | This Week in Videogames (bumper edition)

  1. Honestly this constant trash talking of 343 Halo is turning me off this channel. Halo 5 was 84/84 and Halo Infinite was 86/95 on Opencritic. Halo 4 is at 87 on Metacritic. I don't think y'all actually played these games or cared about them when they came out.

  2. Microsoft is running a successful gaming business doing what they're doing. Certainly doesn't seem that way for the consumer but it does for Microsoft's bottom line and for their investors. Microsoft and gamers are at cross purposes and this isn't going to change.

  3. i really thought you were gonna say at the end "anyway thats all i've got … GO AWAY NOW!" ROFLMAO like a Critical Chillup :p .

    Jokes aside: This is a sad state for the Games Industry. Greed Kotickism.

    Also i would like to point out the fire i hear in Ralphs speech here. Damn man this runs deep which really reflects your passion for Games and the people that make them. That Crunch reversal was brilliant! XD

  4. I was already upset and angry knowing Arkane Austin was shuttered just days after I finished Prey for the first time ever. I said to friends and people on Discord, "Hey, this was great, I really hope we get a sequel." What a fool I was. Through no fault of Ralph or Edmund or any writer or editor or presenter, this episode made me furious the whole way through. Fuck Microsoft, Fuck Xbox, hell while we're at it Fuck Sony and Fuck Nintendo. Let the AAA and the corporate space burn itself into the ground. Long live the indie and the AA. My heart goes out to those at TangoWorks, Arkane Austin and all the other studios and employees hit by layoffs and studio closures over the past few years. Fuck these companies.

  5. What a farce. Tango especially shouldn't have been treated like that. Arkane also shouldn't have been punished just for a single game that is called Redfail. More so when the result of that game was due to Microsoft and Bethesda executives pushing hard for it, despite the dev's not agreeing with it, they didn't listen and went ahead with it. Both studios were beloved, as well the games they released throughout the years.

    No matter what Microsoft's reasoning is, you don't just go and pull the plug on a studio like Tango Gameworks, it doesn't make sense.

  6. Each closure has been such a disappointment and another wound.
    Tango's closure hit especially hard for me since I've played every single one of their games and enjoyed them each.
    To then state that they want games from studios like Tango was putting out, the studio they closed? I have a lot of thoughts but I should not put them to text.

  7. Hot take I am going die with. I think Obsidian is going to be next on the chopping block. Or they'll be merged with Bethesda after they release their next game.

  8. Just finding out that Tango studio was closed down left a conga line of emotions. Baffled, angered, but most of all heartbroken. What I thought was a symbol for humble developers getting their foot in the door like a dark horse, became a cautionary tale of higher-ups seeing potential and talent as nothing more than guinea pigs that they can toss out the window even if they are successful or at worst, were given a bad hand.

  9. At this point it almost makes it feel like betrayal to even send money microsofts way. Its difficult because I want to support the titles and delevelopers that I love like with Hellblade 2 but it makes my gut churn to think microsoft are just making as much money as possible out of a studio that it will close when it drains it dry. Sad times. Its almost not worth buying AAA or even AA games anymore and just stick to indies because maybe then the publishers will get the picture 😭

  10. Well said, Big Corpo 101: purchase/acquired smaller assets to bump up their value/revenue (growth). Then cut the employees from the said company (reduced expenses/profit growth). Sickening practice really. Especially within an industry where the main supporting work force is people with passion for the products they make.

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