Doom: The Dark Ages – This Looks Incredible



Watch the FULL show: https://youtu.be/z0RjcK63tqI â–» Support us on Patreon! https://bit.ly/3jEGjvx â–» Digital Foundry YouTube: …

source

34 thoughts on “Doom: The Dark Ages – This Looks Incredible

  1. I'd love to see another asymmetrical team-based objective shooter like Quake Wars again built on this tech. It's so smooth amd fast to run on even basic hardware these days whils looking really good.

  2. if Mick Gordon isnt involved my interest is close to 0 that man changed music production inspired so many to the point its described as a Mick Gordon album with a game attached I would not be able to enjoy without at least his thoughts on the project they treated him so poorly respect your talent pay your artists fairly

  3. I love it!! Its like doom is evolving in to the first quake in the games themselves! Also personally eternal was a bit to twitchy for me (im old lol) but this more horde looking gameplay has me really excited

  4. Just when I think they can't make the armor any better they add a cape.

    Just when I think they can't make the gameplay any better they add a dark souls.

    Just when I think they can't make the weapons any better they add a BOOMERANG CHAINSHIELD HOLY CHRIST I NEED THIS GAME NOW

  5. This is great news if there are less saw/glory kills. I don't mind them as they can add to the flow of the play, but as being the SOLE way to get ammo and health, I felt it wasn't the greatest mechanic. This is looking great so far! Still absolutely LOVE Doom 3, Doom 2016, and Eternal. They need to ditch the fur coat/cape though. It looks… out of place. Send it back to From Soft.

  6. Doom 2016 barely even holds 30 fps on Switch which makes it virtually unplayable. An FPS at 30 fps is unplayable. The only game you can make a case for that is playable and "acceptable" at 30 fps is Luigi's Mansion since it takes place in dim and dark small scale indoor places and the camera is fixed which tricks your eyes into thinking it is "smooth". But that's it.
    If Doom 2016 was on PS3 I'm sure they would of got it to run at 60 fps as the PS3 is technically more capable than the switch especially with the Cell 8 SPUs processor which handles a big chunk of the graphical calculations. Just because the switch has more RAM than the PS3 doesn't actually mean it's more powerful according to all these online myths. RAM is only 1 component of a whole system. The Integra 1 GPU on the switch is slightly outperformed by PS3's RSX chip and the Cell litetarlly eats the switch 's CPU for breakfast so the more RAM "advantage" isnt really pushing the needle much for the switch because its CPU and GPU are incredibly weak. It would be comparable to a PS2.5

  7. i did not like eternal due to haveing to use the enemys for ammo, health etc, it broke up the flow and dont get me started on the platforming.
    so i hope this is going in another direction as i like Doom a lot but not eternal.

  8. Fun fact. Doomguy produces so much testosterone that the side effect gives him accelerated back hair growth that was then cut and fine woven into his new fur cape. LOL

  9. The game is dropping frames to 40s at some points in the trailer. It can just be the video stream or just unoptimized game at this point. I was hoping you would also tackle resolution and motion blur, though

  10. I never finished the reboot but it was cool. Didn't like doom eternal. Ill get this on sale at some point because it looks cool. Alwaus liked the theme of Doom

  11. It is crazy how good the Idtech engine really is. One of the best optimized engines out there along with Source. Doom 2016 running in Ultra Nightmare setiings on PC still holds up very well in 2024. Cant wait

Leave a Reply

Your email address will not be published. Required fields are marked *

Optimized by Optimole