mRNA future
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16 Things We CAN’T STAND IN RPGs
Every genre has its followers, but in terms of encompassing so many different titles, very few can match the popularity of …
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There is one real annoying one that is not even mentioned at all and that is having the proper save points at the proper times in games nothing is more frustrating than playing halfway through a level then dying then having to have to replay that same level at the very beginning again all that previous time playing that level is wasted and another aspect is you want to quit playing the game because it is getting late in the night but you keep playing because you want to get to the next save point so you don’t lose all the progress that you made next thing you know it’s 3:00 o’clock in the morning and you only have 3 or 4 hours of sleep and you have a lot to do the next day and your tired all day long because of lack of sleep that happens to a lot of gamers including myself
Help me and my family escape from the genocide
Oh, I understand, if it requires money, forget it
Oh, I understand, if it requires money, forget it
Worst level-scaling I ever played was Mass Effect Andromeda in the vanilla version. No matter how much you levelled or what gear you got the same stupid alien-dog-monsters (for instance) on the first world would still be like three levels higher than you, soak up way too much damage, and would kill you in like two hits. Although I will say that the goblins in Oblivion are a close second as they go from chump enemy early in the game to somehow being more dangerous than Dremora at high levels.
Multiple boss forms is always so annoying. Maybe 2 or 3 at the most but when it starts going into like 6+ it’s just not fun anymore. You are no longer happy for defeating him and completing the game you’re just irritated and happy that its finally over
"List" videos with no chapters.
I love grinding because I’m not a particularly great gamer, so if there is level scaling, I won’t play the game! I want my exploring and doing all side content to mean something.
As a big fan of Borderlands, I 100% support using the game for #7 as an example of RNG madness.
Ok so you don't like RPGS, did we really need a list of why you don't like RPGs? This channel is getting bad
I think this guys just wanted to list everything he could think of. Carrying capacities should be limited even more or at least capacities for the amount of weapons, potions, sellable wares etc you can carry. Resident Evil does this the best where if you can’t fit all your items in that box your shit out of luck.
I hate it when ultimate weapons are only available after you beat the last boss, or so late in the game that there is no use for them. FF games do this often, at least FF10 did not and had the dark aeons to use them against, but many games have no enemies left to use the best weapons against.
Poorly-designed maps, causing me to run around aimlessly forever, trying to find something. Also level scaling.
Weapon durability sucks.
I dont see doing side quests annoying as long they are good.
I agree with almost all of them. The one I don't agree with is the lack of control over party members. Frankly, I'd prefer not having to deal with that – it seems like extra work and it's not fun for me.
You realize a good half the games you're showing are not even close to an RPG right?
Wait Suicide squad is an RPG? I never knew.
First point itself is wrong. Do some basic research without putting videos. Diablo 4 has level scaling
“Take Suicide Squad for instance”
“No”
Creating your character but not being able to see it much during the game, particularly with first person RPGs.
Skill trees with a bunch of nonsense worthless skills.
The best weapons/skills locked until near the end of the game.
In game merchants that sell a bunch of useless crap.
Romance options which are pathetic.
1. (For turn based RPGs) Death of your "pointman"/main character is game over even if party is still alive and could revive w/spells or items
2. Crafting
3. Boss featuring horde
This list explains why CRPG's and TRPG's rarely see their proper place on other lists from this channel.
Base Management in Fallout 4 … I hate to say it , but Palworlds did it better
All games should have a god mode where you cannot die. Very handy if you want to experience the story.
Level scaling is the only one that really bothers me. It’s like the developer saying screw all your hard work, it means nothing.
I feel like "rpg" definition has been stretched too much when Fortnite redskins like Syicide Squad are included.
So basically every RPG mechanic can feel annoying when is unbalanced and overused. Of course.
Weird list.
The devs won't even listen to anything in this vid.
I don't think any ending was quite as off-putting as Mass Effect 3's, but currently playing Starfield, I'm not looking forward to an "end" where NG+ offers multiple outcomes. Granted, I've never gotten that far because the game's many technical issues killed my immersion and thus my entertainment, but I'm not excited about playing through several iterations of the same story either on some "Ground Hogs Day" repeat.
Hello, there is a horror game called Dont Leave. Do you have a chance to make a video of it? It has just been released.
My biggest grip with RPG's is when games are OVERHYPED to ridiculous acclaim. Yes, I'm looking at you Dragon's Dogma 2 and Starfield. Two utterly overrated, slogs that died as quickly as they came. lol
Weapon Durability as well, annoying and useless mechanic.
I have run into the forced side quests for levels with Hogwarts legacy. Side quests are suppose to otptional. Not feel like they are forced and pretty much main quest at that point.
How many times was different versions of grinding on here? Then you have party members reacting to a choice followed up by when choices have no weight. Odd list.
Weight limits, no where to store stuff
Level scaling is the worsttttt
Git guud, kid ;^)
Not big into RPGs, i like smaller elements of RPG in games but HATED having to collect a tone of worthless items and how they'd slow you down in cyberpunk.
Just irritating
Yeah grinding gets really annoying in rpg games sadly.
Diablo4 has scaling enemies too
I would include fall damage. So annoying. I know it can be considered immersion breaking, but it’s more annoying to take damage from a ten foot drop imo.
Limited carry weight
So basically don't play rpgs… dumbest list ever..
I see Oblivion thumbnail, I click watch.
I actually like lvl scaling and horizontal progression, especially in online games…to smooth out vertical power creep
Dragon plague