15 Most Ambitious Games That Have Just VANISHED



Video game development is a tricky business. Studios with deep pockets and one-man indie developers alike can encounter …

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47 thoughts on “15 Most Ambitious Games That Have Just VANISHED

  1. As someone that grew up playing rockstar games it’s so obvious they scrapped agent for grand theft auto 5 content. The whole Michael desantis plot is more than likely the script for agent. Rockstar wouldn’t keep a game back for no good reason, and they wouldn’t wanna flood the market with something that sticks to the wall after throwing shit all day. Probably some tweaks here and there and maybe I’m partially right/wrong, but it sounds likely, you can’t lie.

  2. There was one third-person post-apocalyptic game announced with a trailer back in 2019 or 2020 where a woman is searching for her daughter. The setting was urban and the woman is seen exploring one of the top floors of a building. It had robots or some alien enemy creatures too. We see the woman with a backpack or survival gear. All of a sudden something triggers the buildings to start collapsing and the woman runs for survival to get out. It looked like a decent AAA title.
    People in the comments were commenting that devs hired bad animators for character while they were praising the world. I often wonder what happened to that game. Cannot recall the name. Does anyone remember? Trailer was on IGN btw.

  3. I don’t think it’s unusual to not hear anything for some time, especially these days given how much longer games take to make. We haven’t heard anything on Insomniac’s Wolverine since announcement, or XBox’s Outer Worlds 2 or Fable (well we saw something from Fable recently but it wasn’t much at all). Or even announced games like Metro 4, Witcher 1 Remake, and many many others that popped up years ago but haven’t seen any updates to the public since. It makes sense and I’d expect updates to come out closer to release. We’re not in the 2-3 year dev cycle anymore. Games easily take 5-8 years it seems now in the triple A space at least and this is why I’d much rather games not announce until much closer to release. Kingdom Come Deliverence nailed it. Announced this year and it’s coming later this year. Perfect amount of time to be hyped but not for the project to be overhyped to the point expectations are out of control.

  4. EverWild I think is the kind of game we need now. However its kinder-gentler world of eco-issues is likely at odds with our current era of Trumpian brutality and crassness. Microsoft, which owns Rare, seems unlikely to make this work. I vote for MS to sell the IP and assets to Dont Nod who recently released Jusant, with much the same art direction as Everwild.

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